Understanding Human-AI Cooperation Through Game Theory and Reinforcement Learning Models
Beau G. Schelble, Christopher Flathmann, Lorenzo Barberis Canonico, Nathan J. McNeese
Proceedings of the 54th Hawaii International Conference on System Sciences, pp. 348-358 (2021)
Abstract
For years, researchers have demonstrated the viability and applicability of game theory principles to the field of artificial intelligence. Furthermore, game theory has been shown as a useful tool for researching human-machine interaction, specifically their cooperation, by creating an environment where cooperation can initially form before reaching a continuous and stable presence in a human-machine system. Additionally, recent developments in reinforcement learning artificial intelligence have led to artificial agents cooperating more efficiently with humans, especially in more complex environments. This research conducts an empirical study to understand how different modern reinforcement learning algorithms and game theory scenarios could create different cooperation levels in human-machine teams. Three different reinforcement learning algorithms (Vanilla Policy Gradient, Proximal Policy Optimization, and Deep Q-Network) and two different game theory scenarios (Hawk Dove and Prisoners dilemma) were examined in a large-scale experiment. The results indicated that different reinforcement learning models interact differently with humans with Deep-Q engendering higher cooperation levels. The Hawk Dove game theory scenario elicited significantly higher levels of cooperation in the human-artificial intelligence system. A multiple regression using these two independent variables also found a significant ability to predict cooperation in the human-artificial intelligence systems. The results highlight the importance of social and task framing in human-artificial intelligence systems and noted the importance of choosing reinforcement learning models.
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@inproceedings{schelble2021understanding,
title = {Understanding Human-AI Cooperation Through Game Theory and Reinforcement Learning Models},
author = {Schelble, Beau G. and Flathmann, Christopher and Canonico, Lorenzo Barberis and McNeese, Nathan J.},
year = {2021},
booktitle = {Proceedings of the 54th Hawaii International Conference on System Sciences},
note = {pp. 348-358}
}Topics
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